knight / PARIAS
Knight is an epic science-fiction game project, where the portrayal of powerful armored knights stands at the heart of its visual identity.
Our work began with an in-depth audit of the project, identifying its distinctive qualities and translating them into a truly differentiated design language.
We developed a visual direction that combines the clean, contemporary elegance of science-fiction design with the heritage of European knightly armor. Inspired by
theen graved motifs found on the armor of ancient princes, these details are more than decoration: each carries meaning, contributing to the history and culture of the world.
The result gives the armor a presence that is heroic and powerful, while remaining deeply rooted in the narrative of the universe.
Parias is a game project set in Knight's universe.
Our work involved developing a wide range of visual elements and design documentation, including technical sheets, to give substance to the world and its characters.
Beyond their role as documentation, we identified the project's most distinctive elements and pushed them further through concept art.
This exploration enriched, and in some cases redefined, key visual and narrative pillars, helping establish a stronger, more coherent identity that belongs uniquely to this universe.